LAKE CABIN

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ABOUT

The Lake Cabin created in UE4.

For this project I went for an extremely modular approach - a majority of the scene has been constructed from a set of modular planks and logs along with a few procedural materials.

Majority low to high pipeline using Maya and zBrush.

Based on this lovely concept art by Samma van Klaarbergen

www.artstation.com/artwork/eom0Z

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modular assets

modular assets

assets wireframe

assets wireframe

render1

render1

render2

render2

render3

render3

render4

render4

render5

render5

in game render

in game render

substance designer materials

substance designer materials

SOFTWARE

Maya

Photoshop

Marmoset Toolbag

UE4

Substance Painter

Substance Designer

zBrush

sculpts.PNG