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LAKE CABIN

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ABOUT

SOFTWARE

The Lake Cabin created in UE4.

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For this project I went for an extremely modular approach - a majority of the scene has been constructed from a set of modular planks and logs along with a few procedural materials.

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Majority low to high pipeline using Maya and zBrush.

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Based on this lovely concept art by Samma van Klaarbergen

www.artstation.com/artwork/eom0Z

Maya

Photoshop

Marmoset Toolbag

UE4

Substance Painter

Substance Designer

zBrush

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modular assets

modular assets

assets wireframe

assets wireframe

substance designer materials

substance designer materials

sculpts.PNG
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